FadeOpacityOptions
@zylem/game-lib / actions / FadeOpacityOptions
Interface: FadeOpacityOptions
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:311
Properties
duration
duration:
number
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:317
Duration in milliseconds
from?
optionalfrom?:number
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:313
Starting opacity (default: 1)
restoreOpaque?
optionalrestoreOpaque?:boolean
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:321
When complete and to >= 1, restore transparent=false on affected materials
targets?
optionaltargets?:Object3D<Object3DEventMap>[]
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:319
Optional Object3D roots to traverse; defaults to entity.group ?? entity.mesh
to?
optionalto?:number
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:315
Ending opacity (default: 0)