entity
@zylem/game-lib / entity
entity
Classes
- ZylemActor
- ZylemBox
- ZylemCone
- ZylemCylinder
- ZylemDisk
- ZylemFog
- ZylemLight
- ZylemLine
- ZylemParticleSystem
- ZylemPill
- ZylemPlane
- ZylemPyramid
- ZylemRect
- ZylemSphere
- ZylemSprite
- ZylemText
- ZylemZone
Interfaces
- AmbientLightOptions
- CollisionComponent
- DirectionalLightOptions
- EntityTypeMap
- GameEntity
- HemisphereLightOptions
- LightShadowOptions
- LinePickResult
- PointLightOptions
- SpotLightOptions
- TemplateFactory
- ZylemFogHeightOptions
- ZylemFogNoiseOptions
- ZylemFogOptions
Type Aliases
- CollisionShapeType
- EntityForType
- GameEntityOptions
- IconSize
- IconSizePreset
- OnEnterParams
- OnExitParams
- OnHeldParams
- ScreenAnchor
- SpriteAnimation
- SpriteImage
- SpriteSheet
- ZylemFogType
- ZylemLightOptions
- ZylemLineOptions
- ZylemParticleSystemOptions
Variables
- ACTOR_TYPE
- BOX_TYPE
- CONE_TYPE
- CYLINDER_TYPE
- DISK_TYPE
- FOG_TYPE
- LIGHT_TYPE
- LINE_TYPE
- PARTICLE_SYSTEM_TYPE
- PILL_TYPE
- PLANE_TYPE
- PYRAMID_TYPE
- RECT_TYPE
- SPHERE_TYPE
- SPRITE_TYPE
- TEXT_TYPE
- ZONE_TYPE
Functions
- boxCollision
- boxMesh
- coneCollision
- coneMesh
- create
- createActor
- createBox
- createCone
- createCooldownIcon
- createCylinder
- createDisk
- createEntity
- createEntityFactory
- createFog
- createLight
- createLine
- createParticleSystem
- createPill
- createPlane
- createPyramid
- createRect
- createSphere
- createSprite
- createText
- createZone
- cylinderCollision
- cylinderMesh
- destroy
- pickZylemLine
- pillCollision
- pillMesh
- planeCollision
- pyramidCollision
- pyramidMesh
- sphereCollision
- sphereMesh
- zoneCollision