CollisionComponent
@zylem/game-lib / entity / CollisionComponent
Interface: CollisionComponent
Defined in: packages/game-lib/src/lib/entities/parts/collision-factories.ts:31
A built collision component containing plain body and collider definitions
for the behaviors Simulation. Returned by collision factory functions
(boxCollision, sphereCollision, etc.) and consumed by GameEntity.add().
Properties
__kind
__kind:
"collision"
Defined in: packages/game-lib/src/lib/entities/parts/collision-factories.ts:32
bodyDesc
bodyDesc:
SimulationBodyDefinition
Defined in: packages/game-lib/src/lib/entities/parts/collision-factories.ts:33
cloneComponent
cloneComponent: () =>
CollisionComponent
Defined in: packages/game-lib/src/lib/entities/parts/collision-factories.ts:35
Returns
CollisionComponent
colliderDesc
colliderDesc:
SimulationColliderDefinition
Defined in: packages/game-lib/src/lib/entities/parts/collision-factories.ts:34