SongDefinitionSchema
@zylem/game-lib / audio / SongDefinitionSchema
Variable: SongDefinitionSchema
constSongDefinitionSchema:TObject<\{bpm:TNumber;clips:TArray<TUnion<[TObject<\{id:TString;kind:TLiteral<"notes">;length:TNumber;name:TOptional<TString>;notes:TArray<TObject<\{duration:TNumber;id:TOptional<...>;pitch:TInteger;start:TNumber;velocity:TOptional<...>; \}>>;start:TNumber;trackId:TString; \}>,TObject<\{gain:TOptional<TNumber>;id:TString;kind:TLiteral<"audio">;length:TNumber;name:TOptional<TString>;offset:TOptional<TNumber>;start:TNumber;trackId:TString;url:TString; \}>]>>;id:TString;instruments:TArray<TObject<\{effects:TOptional<TArray<TObject<\{id:TString;options:TOptional<TRecord<..., ...>>;type:TUnion<[..., ..., ..., ...]>;wet:TOptional<TNumber>; \}>>>;envelope:TOptional<TObject<\{attack:TNumber;decay:TNumber;release:TNumber;sustain:TNumber; \}>>;id:TString;name:TString;oscillator:TOptional<TUnion<[TLiteral<"sine">,TLiteral<"square">,TLiteral<"sawtooth">,TLiteral<"triangle">]>>;preset:TUnion<[TLiteral<"synth">,TLiteral<"polySynth">,TLiteral<"fmSynth">,TLiteral<"amSynth">,TLiteral<"membraneSynth">,TLiteral<"metalSynth">,TLiteral<"noiseSynth">,TLiteral<"pluckSynth">]>;volume:TOptional<TNumber>; \}>>;lengthBars:TInteger;loop:TOptional<TObject<\{enabled:TBoolean;end:TNumber;start:TNumber; \}>>;masterVolume:TOptional<TNumber>;name:TString;timeSignature:TObject<\{denominator:TInteger;numerator:TInteger; \}>;tracks:TArray<TObject<\{color:TOptional<TString>;id:TString;instrumentId:TOptional<TString>;kind:TUnion<[TLiteral<"instrument">,TLiteral<"audio">]>;mute:TOptional<TBoolean>;name:TString;pan:TOptional<TNumber>;solo:TOptional<TBoolean>;volume:TOptional<TNumber>; \}>>; \}>
Defined in: packages/game-lib/src/lib/audio/song-definition.ts:175