streamLevel
@zylem/game-lib / core / streamLevel
Function: streamLevel()
streamLevel(
buffer,spawn,options?):Promise<StreamLevelResult>
Defined in: packages/game-lib/src/lib/level/stream-level.ts:41
Hand each buffer entry to spawn, in order, yielding between batches.
Parameters
buffer
spawn
(entry) => void | Promise<void>
options?
StreamLevelOptions = \{\}
Returns
Promise<StreamLevelResult>
How many entries were handed off. A spawn that no-ops for an unknown catalog type still counts: the entry was delivered.