PoseDelta
@zylem/game-lib / core / PoseDelta
Interface: PoseDelta
Defined in: packages/game-lib/src/lib/camera/types.ts:22
An additive delta applied on top of a CameraPose. Used by CameraActions to apply transient offsets (shake, recoil, etc.).
Properties
fov?
optionalfov?:number
Defined in: packages/game-lib/src/lib/camera/types.ts:25
position?
optionalposition?:Vector3
Defined in: packages/game-lib/src/lib/camera/types.ts:23
rotation?
optionalrotation?:Quaternion
Defined in: packages/game-lib/src/lib/camera/types.ts:24
zoom?
optionalzoom?:number
Defined in: packages/game-lib/src/lib/camera/types.ts:26