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PoseDelta

@zylem/game-lib


@zylem/game-lib / core / PoseDelta

Interface: PoseDelta

Defined in: packages/game-lib/src/lib/camera/types.ts:22

An additive delta applied on top of a CameraPose. Used by CameraActions to apply transient offsets (shake, recoil, etc.).

Properties​

fov?​

optional fov?: number

Defined in: packages/game-lib/src/lib/camera/types.ts:25


position?​

optional position?: Vector3

Defined in: packages/game-lib/src/lib/camera/types.ts:23


rotation?​

optional rotation?: Quaternion

Defined in: packages/game-lib/src/lib/camera/types.ts:24


zoom?​

optional zoom?: number

Defined in: packages/game-lib/src/lib/camera/types.ts:26