createNodeMaterialFromTSL
@zylem/game-lib / graphics / createNodeMaterialFromTSL
Function: createNodeMaterialFromTSL()
createNodeMaterialFromTSL(
tslShader,opacity?):MeshBasicNodeMaterial
Defined in: packages/game-lib/src/lib/graphics/material.ts:326
Build a standalone WebGPU node material (MeshBasicNodeMaterial) from a ZylemTSLShader. Useful for runtime material swapping outside the entity material pipeline (e.g. demos that toggle shader "looks").
Parameters
tslShader
opacity?
number
Returns
MeshBasicNodeMaterial