objectVertexShader
@zylem/game-lib / graphics / objectVertexShader
Variable: objectVertexShader
constobjectVertexShader: "\nuniform vec2 uvScale;\nvarying vec2 vUv;\n\nvoid main() \{\n\tvUv = uv;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\}\n"
Defined in: packages/game-lib/src/lib/graphics/shaders/vertex/object.shader.ts:1