GameInputPlayerConfigSchema
@zylem/game-lib / schema / GameInputPlayerConfigSchema
Variable: GameInputPlayerConfigSchema
constGameInputPlayerConfigSchema:TObject<\{includeDefaults:TOptional<TBoolean>;key:TOptional<TRecord<TString,TArray<TString>>>;mouse:TOptional<TObject<\{lookMode:TOptional<TUnion<[TLiteral<"delta">,TLiteral<"screenCenter">]>>;lookSensitivity:TOptional<TNumber>;mapping:TOptional<TRecord<TString,TArray<TString>>>;maxLookDegrees:TOptional<TNumber>;pointerLock:TOptional<TBoolean>;sensitivity:TOptional<TNumber>; \}>>;touch:TOptional<TObject<\{buttons:TOptional<TUnion<[TRecord<TString,TUnion<[..., ...]>>,TLiteral<false>]>>;className:TOptional<TString>;enabled:TOptional<TUnion<[TBoolean,TLiteral<"auto">]>>;joysticks:TOptional<TUnion<[TObject<\{left:TOptional<...>;right:TOptional<...>; \}>,TLiteral<false>]>>;style:TOptional<TRecord<TString,TUnion<[TString,TNumber]>>>; \}>>; \}>
Defined in: packages/game-lib/src/lib/core/json-schemas/input-config.ts:123
Per-player input configuration.