onRelease
@zylem/game-lib / actions / onRelease
Function: onRelease()
onRelease():
OnReleaseAction
Defined in: packages/game-lib/src/lib/actions/persistent-actions.ts:129
Detects the falling edge of a boolean signal (release).
Call .check(isPressed) each frame; .triggered is true for one frame
on release.
Returns
OnReleaseAction
Example
const release = entity.action(onRelease());
entity.onUpdate(({ inputs }) => {
release.check(inputs.p1.buttons.A.pressed);
if (release.triggered) { // do something once on release }
});