resetEntityOpacity
@zylem/game-lib / actions / resetEntityOpacity
Function: resetEntityOpacity()
resetEntityOpacity(
entity,opacity?,transparent?):void
Defined in: packages/game-lib/src/lib/actions/interval-actions.ts:52
Sets opacity on every fadeable material under an entity's visual root.
Parameters
entity
opacity?
number = 1
transparent?
boolean = false
Returns
void