isAudioReady
@zylem/game-lib / audio / isAudioReady
Function: isAudioReady()
isAudioReady():
boolean
Defined in: packages/game-lib/src/lib/audio/tone-loader.ts:42
True once ensureAudio() has successfully started the context.
Returns
boolean
@zylem/game-lib / audio / isAudioReady
isAudioReady():
boolean
Defined in: packages/game-lib/src/lib/audio/tone-loader.ts:42
True once ensureAudio() has successfully started the context.
boolean