ricochetSound
@zylem/game-lib / audio / ricochetSound
Function: ricochetSound()
ricochetSound(
frequency?,duration?):void
Defined in: packages/game-lib/src/lib/sounds/ricochet-sound.ts:4
Plays a ricochet sound effect when boundary collision occurs
Parameters
frequency?
number = 800
duration?
number = 0.05
Returns
void