SongPlayerEvents
@zylem/game-lib / audio / SongPlayerEvents
Interface: SongPlayerEvents
Defined in: packages/game-lib/src/lib/audio/song-player.ts:9
Properties
bar
bar: (
bar) =>void
Defined in: packages/game-lib/src/lib/audio/song-player.ts:11
Fires at the start of every bar with the 0-based bar index.
Parameters
bar
number
Returns
void
beat
beat: (
beat) =>void
Defined in: packages/game-lib/src/lib/audio/song-player.ts:13
Fires at the start of every beat with the 0-based beat index.
Parameters
beat
number
Returns
void
complete
complete: () =>
void
Defined in: packages/game-lib/src/lib/audio/song-player.ts:15
Fires when a non-looping song reaches its end.
Returns
void
state
state: (
state) =>void
Defined in: packages/game-lib/src/lib/audio/song-player.ts:16
Parameters
state
Returns
void