ConstructionGrid
@zylem/game-lib / debug / ConstructionGrid
Class: ConstructionGrid
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:17
Constructors
Constructor
new ConstructionGrid():
ConstructionGrid
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:24
Returns
ConstructionGrid
Accessors
visible
Get Signature
get visible():
boolean
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:48
Returns
boolean
Methods
addTo()
addTo(
scene):void
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:31
Parameters
scene
Scene
Returns
void
dispose()
dispose():
void
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:52
Returns
void
setIncrement()
setIncrement(
increment):void
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:38
Rebuild only when the increment actually changed; this allocates.
Parameters
increment
number
Returns
void
setVisible()
setVisible(
visible):void
Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:44
Parameters
visible
boolean
Returns
void