Skip to main content

ConstructionGrid

@zylem/game-lib


@zylem/game-lib / debug / ConstructionGrid

Class: ConstructionGrid

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:17

Constructors​

Constructor​

new ConstructionGrid(): ConstructionGrid

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:24

Returns​

ConstructionGrid

Accessors​

visible​

Get Signature​

get visible(): boolean

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:48

Returns​

boolean

Methods​

addTo()​

addTo(scene): void

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:31

Parameters​

scene​

Scene

Returns​

void


dispose()​

dispose(): void

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:52

Returns​

void


setIncrement()​

setIncrement(increment): void

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:38

Rebuild only when the increment actually changed; this allocates.

Parameters​

increment​

number

Returns​

void


setVisible()​

setVisible(visible): void

Defined in: packages/game-lib/src/lib/debug/construction-grid.ts:44

Parameters​

visible​

boolean

Returns​

void