EntityHandle
@zylem/game-lib / runtime / EntityHandle
Interface: EntityHandle
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/core.d.ts:142
Opaque, stable identifier for a simulation entity. slot is the raw
runtime slot index — treat it as an implementation detail owned by the
Simulation (it is only exposed so hosts can wire behavior systems, which
address the slot-indexed buffers by slot).
Properties
id
readonlyid:number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/core.d.ts:144
Monotonic public id, never reused within a Simulation.
slot
readonlyslot:number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/core.d.ts:146
Raw runtime slot index. Internal — may be reused after despawn.