RuntimeColliderOptions
@zylem/game-lib / runtime / RuntimeColliderOptions
Interface: RuntimeColliderOptions
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:41
Collider-level options forwarded as-is from the legacy CollisionOptions.
Properties
collisionFilter?
optionalcollisionFilter?:string[]
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:47
collisionType?
optionalcollisionType?:string
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:46
friction?
optionalfriction?:number
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:43
offset?
optionaloffset?:Vec3Input
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:42
restitution?
optionalrestitution?:number
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:44
sensor?
optionalsensor?:boolean
Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:45