Skip to main content

RuntimeColliderOptions

@zylem/game-lib


@zylem/game-lib / runtime / RuntimeColliderOptions

Interface: RuntimeColliderOptions

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:41

Collider-level options forwarded as-is from the legacy CollisionOptions.

Properties​

collisionFilter?​

optional collisionFilter?: string[]

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:47


collisionType?​

optional collisionType?: string

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:46


friction?​

optional friction?: number

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:43


offset?​

optional offset?: Vec3Input

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:42


restitution?​

optional restitution?: number

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:44


sensor?​

optional sensor?: boolean

Defined in: packages/game-lib/src/lib/collision/runtime-collision-builder.ts:45