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computeWorldBoundary2DHits

@zylem/game-lib


@zylem/game-lib / behavior / computeWorldBoundary2DHits

Function: computeWorldBoundary2DHits()

computeWorldBoundary2DHits(position, bounds): WorldBoundary2DHits

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/world-boundary-2d.d.ts:45

Compute which boundaries are being hit for a position and bounds. This matches the semantics of the legacy boundary2d behavior:

  • left hit if x <= left
  • right hit if x >= right
  • bottom hit if y <= bottom
  • top hit if y >= top

Parameters​

position​

WorldBoundary2DPosition

bounds​

WorldBoundary2DBounds

Returns​

WorldBoundary2DHits