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BoundaryRicochet3DCoordinator

@zylem/game-lib


@zylem/game-lib / behavior / BoundaryRicochet3DCoordinator

Class: BoundaryRicochet3DCoordinator

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/boundary-ricochet-3d.d.ts:18

Coordinator that bridges WorldBoundary3DBehavior and Ricochet3DBehavior. Snaps the body back to the boundary's clamped position before reflecting, so fast entities can't tunnel outside the box between frames.

Constructors​

Constructor​

new BoundaryRicochet3DCoordinator(entity, boundary, ricochet): BoundaryRicochet3DCoordinator

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/boundary-ricochet-3d.d.ts:22

Parameters​

entity​

BoundaryRicochet3DEntity

boundary​

WorldBoundary3DHandle

ricochet​

Ricochet3DHandle

Returns​

BoundaryRicochet3DCoordinator

Methods​

update()​

update(): boolean

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/boundary-ricochet-3d.d.ts:23

Returns​

boolean