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MultidirectionalSpaceShooterCoordinator

@zylem/game-lib


@zylem/game-lib / behavior / MultidirectionalSpaceShooterCoordinator

Class: MultidirectionalSpaceShooterCoordinator

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/multidirectional-space-shooter.d.ts:22

Coordinator that fans a single input snapshot out to the thruster behavior (vector thrust), entity rotation (aim), and the Shooter2D behavior (fire requests).

Constructors​

Constructor​

new MultidirectionalSpaceShooterCoordinator(entity, shooter, stage): MultidirectionalSpaceShooterCoordinator

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/multidirectional-space-shooter.d.ts:26

Parameters​

entity​

MultidirectionalSpaceShooterEntity

shooter​

Shooter2DHandle

stage​

Shooter2DStageLike

Returns​

MultidirectionalSpaceShooterCoordinator

Methods​

update()​

update(input): void

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/multidirectional-space-shooter.d.ts:27

Parameters​

input​

MultidirectionalSpaceShooterInput

Returns​

void