MultidirectionalSpaceShooterCoordinator
@zylem/game-lib / behavior / MultidirectionalSpaceShooterCoordinator
Class: MultidirectionalSpaceShooterCoordinator
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/multidirectional-space-shooter.d.ts:22
Coordinator that fans a single input snapshot out to the thruster behavior (vector thrust), entity rotation (aim), and the Shooter2D behavior (fire requests).
Constructors
Constructor
new MultidirectionalSpaceShooterCoordinator(
entity,shooter,stage):MultidirectionalSpaceShooterCoordinator
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/multidirectional-space-shooter.d.ts:26
Parameters
entity
MultidirectionalSpaceShooterEntity
shooter
stage
Returns
MultidirectionalSpaceShooterCoordinator
Methods
update()
update(
input):void
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/coordinators/multidirectional-space-shooter.d.ts:27
Parameters
input
MultidirectionalSpaceShooterInput
Returns
void