Shooter2DHandle
@zylem/game-lib / behavior / Shooter2DHandle
Interface: Shooter2DHandle
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-2d.d.ts:73
Methods
fire()
fire(
args):Promise<Shooter2DProjectileEntity|null>
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-2d.d.ts:75
Parameters
args
Returns
Promise<Shooter2DProjectileEntity | null>
isReady()
isReady(
source):boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-2d.d.ts:74
Parameters
source
Returns
boolean