Platformer2DStateComponent
@zylem/game-lib / behavior / Platformer2DStateComponent
Interface: Platformer2DStateComponent
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:55
Properties
currentSpeed
currentSpeed:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:67
Current movement speed being applied
falling
falling:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:61
Is falling (not jumping)
grounded
grounded:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:57
Is the entity on the ground
jumpBuffered
jumpBuffered:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:75
Is a jump allowed due to buffer?
jumpBufferTimer
jumpBufferTimer:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:77
Time remaining in jump buffer
jumpCount
jumpCount:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:63
Current jump count (for multi-jump)
jumpCutApplied
jumpCutApplied:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:81
Has the jump cut been applied for this jump?
jumpCutRampTimer
jumpCutRampTimer:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:89
Remaining seconds of jump-cut velocity ramp; while > 0, verticalVelocity lerps toward verticalVelocity * jumpCutMultiplier.
jumpedThisFrame
jumpedThisFrame:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:87
True for the single frame on which a jump impulse was applied; prevents gravity from clobbering jump velocity.
jumpHeld
jumpHeld:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:79
Is jump button currently held
jumping
jumping:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:59
Is currently in a jump arc
jumpPressedLastFrame
jumpPressedLastFrame:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:71
Was jump button pressed last frame (for edge detection)
jumpReleasedSinceLastJump
jumpReleasedSinceLastJump:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:83
Has jump button been released since last jump (required for multi-jump)
jumpStartHeight
jumpStartHeight:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:65
Y position when jump started
lastGroundedY
lastGroundedY:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:69
Last known ground Y position
timeSinceGrounded
timeSinceGrounded:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:73
Time in seconds since last grounded
timeSinceJump
timeSinceJump:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:85
Time since current jump started (for multi-jump window)
verticalVelocity
verticalVelocity:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/platformer-2d.d.ts:95
Controller-owned vertical velocity (units/second).
The body is kinematic, so linvel() is meaningless — this field is the
single source of truth for jump/gravity motion on the Y axis.