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RuntimeDynamicCircleBody2DHandle

@zylem/game-lib


@zylem/game-lib / behavior / RuntimeDynamicCircleBody2DHandle

Interface: RuntimeDynamicCircleBody2DHandle

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:7

Methods​

getRuntimePosition()​

getRuntimePosition(): \{ x: number; y: number; z: number; \} | null

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:10

Returns​

\{ x: number; y: number; z: number; \} | null


setRuntimePosition()​

setRuntimePosition(x, y, z?): void

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:8

Parameters​

x​

number

y​

number

z?​

number

Returns​

void


setRuntimeVelocity()​

setRuntimeVelocity(x, y): void

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:9

Parameters​

x​

number

y​

number

Returns​

void