RuntimeDynamicCircleBody2DHandle
@zylem/game-lib / behavior / RuntimeDynamicCircleBody2DHandle
Interface: RuntimeDynamicCircleBody2DHandle
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:7
Methods
getRuntimePosition()
getRuntimePosition(): \{
x:number;y:number;z:number; \} |null
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:10
Returns
\{ x: number; y: number; z: number; \} | null
setRuntimePosition()
setRuntimePosition(
x,y,z?):void
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:8
Parameters
x
number
y
number
z?
number
Returns
void
setRuntimeVelocity()
setRuntimeVelocity(
x,y):void
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/runtime-2d.d.ts:9
Parameters
x
number
y
number
Returns
void