FirstPersonInputComponent
@zylem/game-lib / behavior / FirstPersonInputComponent
Interface: FirstPersonInputComponent
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/components-qWwOsvwh.d.ts:20
Properties
lookX
lookX:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/components-qWwOsvwh.d.ts:26
Horizontal look delta (mouse/stick, raw value before sensitivity)
lookY
lookY:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/components-qWwOsvwh.d.ts:28
Vertical look delta (mouse/stick, raw value before sensitivity)
moveX
moveX:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/components-qWwOsvwh.d.ts:22
Horizontal movement input (-1 to 1, strafe)
moveZ
moveZ:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/components-qWwOsvwh.d.ts:24
Forward/backward movement input (-1 to 1)
sprint
sprint:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/components-qWwOsvwh.d.ts:30
Sprint button held