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Shooter2DAimFireInput

@zylem/game-lib


@zylem/game-lib / behavior / Shooter2DAimFireInput

Interface: Shooter2DAimFireInput

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:37

Aim + fire input fields shared by the 2D shooter coordinators (top-down-shooter, multidirectional-space-shooter).

Extended by​

Properties​

aimX​

aimX: number

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:38


aimY​

aimY: number

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:39


shootHeld​

shootHeld: boolean

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:41


shootPressed​

shootPressed: boolean

Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:40