Shooter2DAimFireInput
@zylem/game-lib / behavior / Shooter2DAimFireInput
Interface: Shooter2DAimFireInput
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:37
Aim + fire input fields shared by the 2D shooter coordinators (top-down-shooter, multidirectional-space-shooter).
Extended by
Properties
aimX
aimX:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:38
aimY
aimY:
number
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:39
shootHeld
shootHeld:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:41
shootPressed
shootPressed:
boolean
Defined in: node_modules/.pnpm/@zylem+behaviors@0.8.9_@types+react@19.3.0_react@19.3.0_three@0.185.1/node_modules/@zylem/behaviors/dist/shooter-fire-DGripl0z.d.ts:40