TargetLookup
@zylem/game-lib / cinematics / TargetLookup
Type Alias: TargetLookup
TargetLookup = (
name) =>Vec3Def|undefined
Defined in: packages/game-lib/src/lib/cinematics/cutscene-math.ts:166
Positions of named entities the cameras may reference, by name.
Parameters
name
string
Returns
Vec3Def | undefined