CameraPosePayload
@zylem/game-lib / bridge / CameraPosePayload
Interface: CameraPosePayload
Defined in: packages/bridge/src/protocol.ts:381
A camera pose in world space, for capturing framing from the viewport.
Properties
fov?
optionalfov?:number
Defined in: packages/bridge/src/protocol.ts:387
Vertical field of view in degrees; absent for orthographic cameras.
lookAt
lookAt:
BridgeVec3
Defined in: packages/bridge/src/protocol.ts:385
A point in front of the camera, so the pose round-trips as position + lookAt.
position
position:
BridgeVec3
Defined in: packages/bridge/src/protocol.ts:383
requestId
requestId:
string
Defined in: packages/bridge/src/protocol.ts:382