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CutsceneLoadPayload

@zylem/game-lib


@zylem/game-lib / bridge / CutsceneLoadPayload

Interface: CutsceneLoadPayload

Defined in: packages/bridge/src/protocol.ts:319

Load (or replace) the cutscene the game previews. The definition is the runtime CutsceneDefinition shape; it is carried untyped here so the bridge does not depend on game-lib's schemas.

Properties​

autoplay?​

optional autoplay?: boolean

Defined in: packages/bridge/src/protocol.ts:322

Start playing once loaded; otherwise the game waits for cutscene:play.


definition​

definition: Record<string, unknown>

Defined in: packages/bridge/src/protocol.ts:320


time?​

optional time?: number

Defined in: packages/bridge/src/protocol.ts:324

Seconds to seek to after loading.