dollyPointAt
@zylem/game-lib / cinematics / dollyPointAt
Function: dollyPointAt()
dollyPointAt(
path,u):object
Defined in: packages/game-lib/src/lib/cinematics/cutscene-math.ts:114
Point along a dolly path at u in 0…1 (arc-length parameterised).
Parameters
path
closed
boolean = ...
id
string = ...
name
string = ...
points
object[] = ...
tension
number = ...
Catmull-Rom tension; 0.5 is centripetal.
u
number
Returns
object
x
x:
number
y
y:
number
z
z:
number