mergeInputConfigs
@zylem/game-lib / input / mergeInputConfigs
Function: mergeInputConfigs()
mergeInputConfigs(...
configs):GameInputConfig
Defined in: packages/game-lib/src/lib/input/input-presets.ts:191
Deep-merges multiple GameInputConfig objects into one. At the player level, configs are merged (both apply). At the key level, later configs win on conflict.
Parameters
configs
...GameInputConfig[]
Returns
Example
mergeInputConfigs(useArrowsForAxes('p1'), useWASDForDirections('p1'));