Skip to main content

screenCenterLookTargets

@zylem/game-lib


@zylem/game-lib / input / screenCenterLookTargets

Function: screenCenterLookTargets()

screenCenterLookTargets(nx, ny, maxDegrees?): ScreenCenterLookTargets

Defined in: packages/game-lib/src/lib/input/screen-center-look.ts:32

Converts normalized pointer offset from viewport center to look angles.

Parameters​

nx​

number

Horizontal offset from center (−1 = left edge, +1 = right edge).

ny​

number

Vertical offset from center (−1 = top edge, +1 = bottom edge).

maxDegrees?​

number = 45

Maximum yaw/pitch at viewport edges (default 45).

Returns​

ScreenCenterLookTargets