useIJKLForAxes
@zylem/game-lib / input / useIJKLForAxes
Function: useIJKLForAxes()
useIJKLForAxes(
player):GameInputConfig
Defined in: packages/game-lib/src/lib/input/input-presets.ts:91
Maps I/J/K/L keys to axes (Horizontal/Vertical) for the given player.
Parameters
player
"p1" | "p3" | "p4" | "p2" | "p6" | "p5" | "p7" | "p8"
Returns
Example
stage.setInputConfiguration(useIJKLForAxes('p1'));