useWASDForAxes
@zylem/game-lib / input / useWASDForAxes
Function: useWASDForAxes()
useWASDForAxes(
player):GameInputConfig
Defined in: packages/game-lib/src/lib/input/input-presets.ts:78
Maps W/A/S/D keys to axes (Horizontal/Vertical) for the given player.
Parameters
player
"p1" | "p3" | "p4" | "p2" | "p6" | "p5" | "p7" | "p8"
Returns
Example
stage.setInputConfiguration(useWASDForAxes('p1'));