resolveDebugEntity
@zylem/game-lib / debug / resolveDebugEntity
Function: resolveDebugEntity()
resolveDebugEntity(
uuid):GameEntity<any> |null
Defined in: packages/game-lib/src/lib/debug/debug-state.ts:112
Resolve a UUID through the active stage, or null when unavailable.
Parameters
uuid
string | null
Returns
GameEntity<any> | null