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DollyPathSchema

@zylem/game-lib


@zylem/game-lib / cinematics / DollyPathSchema

Variable: DollyPathSchema

const DollyPathSchema: TObject<\{ closed: TBoolean; id: TString; name: TString; points: TArray<TObject<\{ x: TNumber; y: TNumber; z: TNumber; \}>>; tension: TNumber; \}>

Defined in: packages/game-lib/src/lib/cinematics/cutscene-definition.ts:115

@zylem/game-lib/cinematics public API.

In-game cutscenes authored in Creator's Director mode: a timeline of scenes, cameras (static, dolly, follow) placed as shots with keyframes and blends, plus event and audio tracks. createCutscenePlayer drives a live stage's camera through the camera pipeline and fires the gameplay hooks.