DollyPathSchema
@zylem/game-lib / cinematics / DollyPathSchema
Variable: DollyPathSchema
constDollyPathSchema:TObject<\{closed:TBoolean;id:TString;name:TString;points:TArray<TObject<\{x:TNumber;y:TNumber;z:TNumber; \}>>;tension:TNumber; \}>
Defined in: packages/game-lib/src/lib/cinematics/cutscene-definition.ts:115
@zylem/game-lib/cinematics public API.
In-game cutscenes authored in Creator's Director mode: a timeline of
scenes, cameras (static, dolly, follow) placed as shots with keyframes and
blends, plus event and audio tracks. createCutscenePlayer drives a live
stage's camera through the camera pipeline and fires the gameplay hooks.